1.64 - 17.06.2016
- - Added a first version of a Checkpoint System
@cpadd <1-10> - Add a Checkpoint with the OrderID X
mset checkpoints X - Activate the Checkpoint system for a map. Set X to the highest used OrderID
- - Added the amount of Checkpoints of a map to the hud
- - Increased the character limit of the currently playing and the last 3 maps infobox
- - Changed the "finished in" Layout (New: xyz finished in XX seconds / (Difference to Personal Best) PB: YY seconds / (Differance to 1st) 1st: ZZ seconds)
- - Added a findmap command
findmap <search term> - Shows you all maps matching the search term
- - Fixed the Overflow bug for 1st, maplist, mapsleft, mapsdone, compare, findmap and stats.
- - Added a command wrong / not allowed infotext for players, if they try to use a specified command.
- - Modified / optimized some sourcecode parts
1.40 - 06.05.2016 / 07.05.2016
- - Added gset commands to disable commands
- - Removed the german translated part
1.32 - 27.03.2016
- - Try to fix a bug while switching between Team Easy and Team hard and the usage of the command "Recall" (Thanks to Mako)
1.30 - 21.03.2016
- - Added a gset value for the first completed jump sound
- - Added a gset value for the one minute sound
- - Added a gset value for the five minute sound
- - Changed the FPS kick for Quake2 user to 20. It will be removed in the next version.
1.20_2i - 01.10.2015
- - Added login <password> (Username still needed, but now its just your current ingame name. admin <user> <password> still works)
- - Added deopself (for Paintball users, unadmin for q2)
- - Moved the "time" Box a bit lower
- - Removed the "AntiGlue N/A" Field
- - Added scoreson Command for Paintball users (Shows Scoreboard)
- - Added join command, red/blue for Team easy, purple/yellow for team hard
- - Server will kick the names "noname" and "newbie" with an info message
- - Readded the playerlist for Q2 Clients.
1.15_2i - 06.03.2015
- - remmap <mapname> - Remove <mapname> from rotation (replaced older remmap)
1.15i - 05.03.2015
- - @getmid <mapname> - Get the MapID from <mapname>
- - If an user connects to the server, it will show if he uses paintball2 or quake2 for jumping
1.14i - 01.03.2015
- - Fixed @telesrc & @teledst
- - Server will kick funname players with an info message
- - Teleporter are visible, but dont block anymore.
1.13i - 22.02.2015
- - @ahelp and @help (not !help) have the same output
- - @ahelp / @help just with admin useable
- - Fixed the Bug which stopped chatting over console
- - Added @telesrc, @teledst, @remshit
@telesrc <key> - Add a start Teleporter linked with <key>
@teledst <key> - Add a end Teleporter linked with <key>
@remshit - Removes all previous spawns and adds a new spawn.
- - Time stop just with weapon_railgun anymore. Rocketjumps will now work.
1.11i - 17.02.2015
- - Fixed the "Empty Message" Bug (ex: "noname: ")
- - Removed "getpings 0" messages
- - Changed !ahelp to @ahelp
1.10i - 16.02.2015
- - Prompt a window with a help message for PB/unknown Q2 commands (ex: tossgren, scoreson, scoresoff, join blue,...).
- - Removed the bugged playerlist for PB users in "cmd help" (Temp?)
- - Added @gun, @gunrem and @spawn for admins to fix maps easily.
@gun - Adds a weapon and saves it
@gunrem - Removes all previous items and weapons and adds a new weapon.
@spawn - Removes all previous spawns and adds a new spawn.
1.08.2i - 13.02.2015
- - !ahelp added. Small text for "admins" how to add a gun, spawn, ...
!ahelp - Small command list for "admins"
Up to 1.07 - All changes can be found here